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- #Smashing four best deck 2020 how to
- #Smashing four best deck 2020 Patch
- #Smashing four best deck 2020 upgrade
#Smashing four best deck 2020 upgrade
However, if you are planning on playing your MTG Challenger deck for a long time, then there may be a better choice, as games with Mono Red Aggro can be quite repetitive since your goal is always the same – kill them as quickly as you can! If that sounds like fun to you, then check our Mono Red Aggro Upgrade Guide here. If you like smashing face, then Mono Red Aggro is the deck for you. Bonecrusher Giant can also be backbreaking against creature decks, as it can remove one of their smaller creatures and then come down the next turn as a powerful blocker.
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This two-for-one helps give Mono Red some rare card advantage to fight control decks in longer games. Two effects, the stomp and the creature, stapled onto one very powerful card. It is a classic example of a two-for-one. It also grows in power the more copies of it that you draw, meaning that it can still be a powerful attacker into the late game.Īnother key card for the deck is Bonecrusher Giant. In the early game, it’s first strike ability wins clashes with your opponent’s one toughness blockers. This little one drop starts your onslaught of attacks.
#Smashing four best deck 2020 how to
If you are interested in this deck, check out our Dimir Rogues Upgrade Guide on how to optimize it. While being a hard deck to play well, Dimir Rogues is a fantastic deck for players who enjoy the challenge of effectively playing a tempo deck. In addition to this, Thieves’ Guild Enforcer also grows stronger over the course of the game as you dump more cards into your opponent’s graveyard. Much like Dimir Rogues as a deck, this one mana rogue attacks the opponent in two ways- their life total and their cards in library. It also doubles as a removal spell and a counter spell, meaning that you can always find a way to use it effectively.Īnother key card in Rogues is Thieves’ Guild Enforcer. This versatile card grows stronger over the course of the game as you mill your opponent. And since rares/epics progress so much slower, avoid cards like Satyr/Naga which rely on a chanter that won't be able to keep up with the team if you want to play it safe.One key card of Dimir Rogues is Drown in the Loch. Add a 4th you like such as Treant, Skelly, Knight for decent damage/health or go for more high damage/low health like Goblin, Bomber, Fox. Those 3 are the main core of most 3000+ trophy decks. To me that means: Barbarian, Bezerker, Yeti. I originally put it together because it satisfies a lot of personal quests (healing, enchants, 1 epic, 2 rare) but I average about 9 wins per challenge with that deck and have won Majestic with it several times.Īs for ladder, I think you need to find the heroes that have decent to above average health but can still deliver some "homeruns" in damage.
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![smashing four best deck 2020 smashing four best deck 2020](https://i.ytimg.com/vi/RJOlQATjlkk/maxresdefault.jpg)
To each their own.Īfter a lot of experimentation, I found a deck I really like that I don't see much at all. I suck with that deck but it's one that gives me fits when I go against it. A couple other posters suggested Shaman/Blacksmith/Vampire/Frost Fox. You can really find a team that works for you and a style you like. Commons are the easiest to level, rares and epics basically take forever to compete at a higher level ladder.Ĭhallenge decks are much more open because all levels are capped. You have to look at synergy and combos, as well as what you have the levels for. Long story short, there are definitely decks that are way better than others. However they’re definitely stronger than average decks. Both decks have pretty good synergy with each other but both can also be shut down if played against correctly. Currently, the stronger challenge decks I use are shaman/blacksmith/wolf/vampire and kong/paladin/priest/frog. After nerfs you don’t see this one much anymore. One of the most broken ones before nerfs was zombie/golem/giant/striker because the strike combos with the whole team.
#Smashing four best deck 2020 Patch
Most of the time, commons are the way to go since they scale the best and are easiest to unlock (Rares and epics are good but take a ton of time/money to get to a high ladder level).Ĭhallenge decks vary depending on patch notes. Also, challenge decks and late game ladder decks are completely different, cards scale differently after challenge level.įor late game decks, take a look at top players. Satyr/enchantress or zombie/naga for example. When creating a deck, you want to look for strong combos. Sadly, like all games, every card isn’t equal in strength. There are definitely decks that are more optimal.